The Sim

Have you ever wondered what happened on Earth when the Bajoran wormhole was found? Or what happened at Starfleet Command when the Enterprise engaged the Borg for the very first time? We often see these events through the lens of the local ships and stations involved, but what are the political and scientific ramifications “at home?” How do these events change the politics of the Federation at large? Now you have the chance to do more than warp in, solve a crisis, and warp out. For in the chambers of Starfleet Command and the office of the Federation’s President, policy spans far and wide.

Based on Earth in San Francisco at the end of the year 2379, our sim follows newly minted Commander-in-Chief, Fleet Admiral Sturnack, and the other members (civilian and enlisted) of his Fleet Command. Rising to the highest ranks of Starfleet means balancing the needs of the many against that of the few, and moving ahead the mission to seek out new life and new civilizations. Sturnack and his administration work together day-to-day to accomplish the sprawling business of the fleet.

The Starfleet Command sim is strongly focused on character development with a more episodic plot sequence--similar to the pattern and style of plotlines found on the TV series 'The West Wing.' Members participating in the sim will both play out the day to day politics of their roles and take part in the big picture management of the United Federation of Planets and Starfleet.

Players can write characters high up in Starfleet’s command echelon including flag officers, Academy Commandant, and cabinet members in the CinC’s office such as the Chief of Staff. Equally, players may prefer to play lower-level roles such as speech writers, administrative aides, groundskeepers, or journalists (among many many others).

If you enjoy the thrill of expansive crises mixed with deep character development and are fascinated by the intricacies of running a far reaching organization such as Starfleet, pop into our Discord server. We’re glad to answer any questions you have.